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How does automatic assigning work?

Article ID: 132
Last updated: 16 Apr, 2013
Revision: 1
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To activate the auto-assignment function, select the game(s) you want to assign and click

The auto-assignment feature (prior to actually making any assignment) allows you to fine tune the selection parameters, takes each game you've selected, compiles a list of eligible officials, applies a weighting factor to each eligible official, and then randomly selects an official to fill each open assignment. It will report whether it was able find an official for all selected games and will provide a list of its selections for your review prior to saving the officials to the database. You will have the opportunity to either back up and revise the selection parameters or confirm the selections given.

In compiling a list of eligible officials, several factors are considered—much as if they are manually assigned. For each and every game, the following factors determine if the official is eligible:

  • The availability calendar shows that the official is available
  • The scratch list shows no scratches related to the particular assignment
  • The official is not already working on the same date
  • Driving distance to game site (if enabled)—you also instruct the auto-assignor to ignore driving distance
  • The official's rating relative to the rating specified or calculated for the game being assigned (if enabled). You can also instruct the auto-assignor to ignore ratings.

Once the list of eligible officials has been calculated for a game, that list is then, optionally, weighted to prefer some officials over others based on their rating or their driving distance.

  • By default (weight = 1), all otherwise available officials under the specified distance limit are equally likely to be assigned to the game. By selecting a weighting other than 1, officials closer to the game site are more likely to be chosen. The higher the weight, the more likely the auto-assignor will pick an official closer to the site.
  • By default (weight = 1), all otherwise available officials under the specified maximum rating and over the specified minimum rating are equally likely to be assigned to the game. By selecting a weighting other than one, officials closer to the game's rating are more likely to be chosen. The higher the weighting, the more likely the auto-assignor will pick an official with a rating closer to the game's rating. Two separate controls are provided for over/under rated.

You will then be presented with a detailed list of the selections proposed by the system and will be given a chance to back up and re-do the selections or confirm the selections. The selections will be saved in an "Unpublished" state. You will still have the opportunity to make modifications if there are a few things you'd like to adjust. Positions assigned by the auto-assignor will be marked as such when an assignor views a single game's details (by clicking on the game number where ever it appears).

IMPORTANT NOTES:

  • If you plan to use ratings, review the ratings of your games and your officials before using the auto-assignor for the first time (See attached articles for more on ratings)
  • If you enable driving distance calculations, ensure that your game locations and officials have a zip code entered on the rosters—driving distance is a rough estimation based solely on the zip code (See attached articles for more on driving distances)
Also read
item How does an assignor publish assignments?
item Why do some officials not appear in the list of officials to assign?
item How does the availability feature work?
item What happens when assignments are published?
item Can officals "scratch" certain schools, levels, leagues, etc.?
item How do I assign officials to Games?
item SETUP: Games - Availability Options
item SETUP: Games - Assignment Options
item How is driving distance calculated?
item How is the rating for a game determined?
item How do I manage ratings for officials?

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